Saturday, November 11, 2006

EGM Halo 3 Summary.


My last Halo 3 post consisted mostly of speculation, based on scans from a Swedish magazine called Level. This Halo 3 post however, consists of a summary of the info in the new EGM scheduled to hit news stands very soon. The summary comes courtesy of Velez of the halo.bungie.org forums, who managed to score a very early copy of EGM at his local Quickmart.

Below are individual paragraphs (in italics) from the summary Velez so kindly posted, followed by my thoughts and, interpretations if you will. I can safely say, everything i read of the summary only fueled my anticipation for the final game in this epic trilogy...Enjoy.


The New Needler:
IT IS NO LONGER DUAL-WIELDABLE!!! Not much is explained but they do say that it is going to be made more powerful, balanced, and "usable".


I've spoken with some other long time Halo players about this and a couple of thoughts were thrown about, one of them being the possibility that it will inflict more damage per individual needle, as opposed to making a weapon with a faster rate of fire, or not, what do you think? Or perhaps, it may get an increased capacity clip, who knows?


The Brute Ghost:
The only details on the Brute Ghost were seen in the 20-second Single-Player Video (more on that later). It is summarized in the magazine as a "bulkier version of the classic hover bike" shown in the vid with a Brute climbing into it.


The Brute Ghost eh...Surely this won't differ from the normal Ghost purely on a cosmetic basis, no, that's not Bungie's style. Will it have a more substantial front gun, will it be slower accelerating, I'd hazard a guess so, but, no one can be sure until the final game ships, so what are your thoughts?


Single Player:
The guys at EGM got a 20-second video of the MC "tearing" around a huge industrial compound with gunfire coming from all types of Covenant crafts including a hulking wraith and "what looks to be a new Brute Ghost". There were "ships flying overhead, lasers everywhere, multiple enemies all around etc". Again, EGM rejects us much info on the stuff that no one else has...(More details to be revealed on Nov. 20 on the Mini-Site)


There's nothing to say on this as it's light on specifics, but, as always, sounds awesome.


SAVED FILMS:
One of the things I am most excited about is being able to record gameplay onto your hardrive or memory card. The best way to describe this is as an example: Late one night you go into matchmaking and have the best game of your life. You rack up 95% of your teams kills and attain little deaths. You were playing like a GOD. The problem is, none of yours friends were with you. Don't fear, as long as you chose to save the temporarily stored video of the match, you can share your glory! Start up a party and get all of your friends in it, then bring up your saved video and launch it! The video will automatically come up on everyone's screen and the host will be able to control play, pause, slow, rewind, etc. while everyone else can choose how they want to see it, be it First Person, Third Person, or from a "fly-it-yourself bird's eye view". All I can say about this is, WOW.


Okay, now read that again. This is perhaps the best 'new' feature to come out of the 17 page blow out. Just imagine the possibilities, Velez does a pretty great job of describing a real life application of this feature, but I'd like to add my own spin on it, which I'll do later as there are some more 'new features' I'd like to incorporate into it.


Game Settings:
No longer are certain things such as speed reserved for either one person. That's right you can give all special traits to everyone!!! And for even more fun, you can even give them to the leading/losing teams in a match! But along with the old traits come a line of new ones. My favorite is being able to make characters more visible, BY SETTING THEM ON FIRE!!! You can even turn down gravity to allow people to jump twice as high, and prevent certain people from picking up weapons. That was all that was specofied in the mag but they say there is more...


LAN Parties, that's the first thought that came into my mind when i pictured this feature playing out in my head. Often at LAN parties there is always a slightly weaker team, unless you're fantastically lucky with the teams. Usually, having unfair teams leads moving everyone around to different controllers and causing chaos every time a team change is in order. This will be a thing of the past when Halo 3 rocks your 360 thanks to these 'traits' which you can assign to an entire team. And if i have perceived the summary correctly, you can set it so when a team starts losing/winning, they receive a positive/negative trait respectively, creating a much fairer match, hopefully. Being able to change the gravity it just downright awesome.


Voting:
Have you ever been in a party and the host is putting a gametype that no-one wants to play? Well vote against it! This can allow people to override the host's power. Whatever happened to the good ol' x button?


This is common sense, and a natural progression of how Halo 2 works on Live, it's all the little things which build up remember.


Advertising Customs:
Now you can put your custom gametype or even your custom game lobby out there for everyone to see! This was Bungie's answer to custom matchmaking...


Again, another natural progression, this is brilliant news as it was often difficult getting a highly populated game of your custom gametype over Live as you has to rely on having enough friends being online, this will no longer be a problem.


Ranks:
Now you will have an actual "military" rank in Halo 3. This will be seperate from your matchmaking ranks and will include your overall stats, ranked, unranked, and even customs.


This is a nice little touch, i grew tired of the being assigned a number for how good i was, i prefer having a good ol' fashioned military rank to display how good i am. Am i alone on this or do you like the idea of Military ranks?


Ok Now More Info on the Older New Stuff:

The Brute Spiker:
I doesn't launch orange needle. It launches two foot superheated metal spike which resmble orange needles.

The Spike Grenade:
This thing latches onto ANYTHING. Covered with spikes, it will kill a Spartan if it you hit one on the head with it, but will stay embedded into it until it explodes: The explosions send out a conical volley of spikes, conical being so that if you are in a certain blind spot near the grenade, you won't be damaged.

Spartan Laser:
Can penetrate through multiple targets...

Grenades in General:
You can now only carry two of each...thats wack...

Man-Cannons:
Yes you can drive anything into these "cannons" but heavier things, such as the Warthog, won't go nearly as far...



Ok the Spiker now sounds a whole lot meatier, amiright?

I love how the Spike grenade latches onto anything and everything, as for only being able to hold 2 of each grenades, that's pretty lame, but i would imagine that's a balancing choice opposed to a design choice. Although, with all these variables you can tweak in multiplayer, i don't see why the 'infinite grenade' toggle can't make a welcome return, gotta love abusing them grenades.

No doubt they'll be an achievement for spearing more than one enemy with the Spartan Laser on Live play.

Man Cannon? Futuristic catapult? Yes please!

Earlier today i watched the latest 1UP show, and in it, they said that it's possible for someone to launch themselves in the Man Cannon, and then land and board on a speeding ghost! And this has happened in testing. Banshee's being boarded mid flight hasn't happened yet, however, sounds like a challenge to me!



The Halo 3 Gameplay Scenario:

Imagine if you will...

You're playing Halo 3, with your buddies, it's the 'OMG IVEGOT HALO THREE LETS HAVE A LANPARTAY!!' you've been dreaming of (as if anything else...). You boot up the new map, Valhalla, you create a custom game type, Team Spartan Lasers, to try out the new anti-vehicle deathbringer, you play a couple of games. It's great, it's more than great, it's fan-fucking-tastic, but one team is destroying the opposition, someone whines that the teams need changing (there's always one), 'oh no no' you say, 'no need for team changes anymore', so, you make the stronger team on fire so they're more visibible from across the map, and the weaker team invisible, it works a treat, you have several games which are as nail bitingly close as the last, before you decide to end the competitiveness and try out the Man Cannon. You start by all flinging yourselves off it, seeing who can go the furthest, then you try and land on Ghosts, Warthogs, Mongooses, by boarding them. Then, a few second before the round ends someone nails a Banshee boarding hundreds of feet in the air (you have reduced the gravity after all) to great applause by the rest of the room. “save that!” someone shouts out, so you do, with the new 'saved films' function, to watch another day. Then, it's pizza, followed by some more, you guessed it, Halo 3...



Phew, well, that does it for this exhaustive run down of just some of the new features you can expect from your no doubt most anticipated title of 2007! Hope you enjoyed it, and if you have any speculation of your own, let us know. I for one would love to hear other peoples 'Gameplay Scenarios'.



DannyOB out.

Like Your iPod? The PS3 Doesn't.



Even though everyone (like me) loves their iPod, it's a huge bonus to be able to hook it up through my Xbox 360 and play it through my 5.1 stereo with ease. You would think that since Sony is touting the PS3 as this "media hub" you would think that iPod connectivity would be a no brainer right? Wrong. Maybe the Zune will work though...

On a good note, the PS3 HDD base mode (you know it's only $500) has been upgraded from 20gig up to a whopping 120gig! Pretty sweet, now if someone could do it with my 360...

(Via: Joystiq)

Friday, November 10, 2006

The Gears of War Review.


Buy.This.Game.
Period.


If you don't have a 360 well, buy one. Don't have Xbox Live? Buy it. Don't have an HDTV, you don't need one, this game looks amazing HD or not. The big question everyone keeps asking is, "Does Gears live up to the hype?" Well, I think I've answered that, yes Gears does. My store got Gears in on time (luckily) but, due to some confusion (On the retailers part) on when they were receiving the game and on top of that, shipping problems with major retailers some stores still don't have it. So due to my attaining a copy before some people, my Live account has been flooded with messages and voice chat requests. Most people asking how it is, but some jaded "friends" (Sorry UK!) have even sent me hate mail because they won't be getting Gears for "a while". Sorry, enough ranting...


This is the best looking game on any console to date, period. The graphics are amazing but that not why this game looks so good. The architecture and attention to detail in every, building, car, soldier, gun, water, lava, mine cart... yeah there's mine carts. But that's not all, the game sounds amazing too, Cliffy B. has been credited for spending tons of time wanting the guns to have just the right sound to them. The gun fire and explosions are crisp and not too over the top. (5.1 audio puts you right in the action) The controls couldn't be any tighter, and with really only 3 buttons that you need to use (Shoot, Reload, Cover) it couldn't get much simpler.
Anyway, on to the review.


Single Player

The game starts off with our anti-hero's being freed from jail (for disobeying the Army to go save his father), to rejoin the fight against the Locust Horde in the 11th hour. Single player takes off with a bang and doesn't ever stop, every level, every scene is jam packed with suspense and action, a "Tactical shooter meets horror movie" as Cliffy puts it. The environments are varied and there is no repetition a la Halo (and most shooters to be fair) so you don't get that sense of didn't I do this already? You fight from the streets, houses, factories, back alleys, underground, and even on frigin' mine carts! Rain or shine, light or dark, this game has all the environments and it does them superb. The one grip I have with single player is the story, they never tell you anything. I learned more about the story from the manual that came with the game then I did playing it! Setting up for a sequel is one thing, but at this rate they better be making 10 games. But once you chew through the seemingly short single player, you're ready to move on to the meat of Gears:


Multiplayer

This is where you will "lose" countless hours of your life. The fast paced 4 vs 4 team multiplayer action is what Gears was made for. Gears proves that tons of options, configurations, and players aren't needed to make the most awesome multiplayer experience ever. There are only 3 game types in Gears:

  1. Warzone - Basic team death match, no re-spawns, last man standing (and his team) win.
  2. Assassination - Each team has a leader, and your object is to kill the other teams leader.
  3. Execution - (From the manual) This game type is similar to Warzone, but instead of dying after you have been knocked down... (From me) ... You have to finish off your opponent with a classic "curb stomp" or the ol' chain saw!
Execution is by far my favorite game type, it inspires more teamwork and cooperation, not to mention sometimes a second chance. It also leads to my favorite quote from Gears lead man Cliffy B. :

"I was getting tagged by this guy, he had me down and was coming over to stomp me, and my buddy came in around the corner like, 'Here comes the cavalry' and knocked him down. My buddy intentionally didn't kill the guy, because he knew he was no longer a threat at that moment. He knew the more important thing was to resurrect me before I bled out.So he resurrected me, but not only that, he was a gentleman and allowed me to go over and stomp the guy who had knocked me down, as this kinda nice revenge. Right then, I literally was like, F*** you! as I stepped on his head. It felt so good."

As you can tell Cliffy's got a way with words... Now reviving your teammate for revenge, that's teamwork. Another huge bonus is you accually start with (arguably) the best weapon in the game, the Lancer (AKA Chainsaw Gun!). Unlike Halo, where you get a single SMG to start, in Gears off the bat you're ready to kick some ass. The only grip I do have with multiplayer is you can't go with your friends into ranked matches, bummer. MS says this is to prevent cheating, but I feel I would rather deal with some guys trying to boost so that I can play with my buddies. It's tough seeing 15 friends of mine all online playing Gears, but I can't join 'em cause they're in ranked games, and who can blame 'em? That's where all the competion is. It's OK to play the unranked games for a while, but it's plagued with people that don't care. So they quit early, or don't play right, and run around like dumbasses, you know the type. This is a must fix for Gears to stand the long haul like Halo 2. Level design in multiplayer is fantastic as well, this game shipped with 10 great maps with more promised through the marketplace, if you've got Xbox Live this game is a must have. Get ready to kick some ass and chain saw your buddies (in unranked...) Gears of War, it will blow your sock off. I'm off for some more.

For All Your 360 News Check Out: 360insight

Thursday, November 09, 2006

PS3 Games Slipping Their Launch Window.


Oh a great punch in the gut to every Sony fanboy out there from every Wii60 fanboy out there, I love it. While two of these titles are craptacular (NBA Live and Sonic) Oblivion and F.E.A.R. both have more accolades than I can remember off the top of my head. This is a big loss to anyone getting a PS3 at launch, yeah all 3 of you. Don't worry you'll still have Resistance and well, um, ah, oh yeah! Riiiiidge Raaaaaacerrrrrr!

(Via: Joystiq)

For All Your 360 News Check Out: 360insight

Video Of XBLM Video Walkthrough.








Tuesday, November 07, 2006

Xbox Live Movie Download Service.


Wow, I didn't think this day would come, definitely not before a bigger HDD drive option. You can now rent and download movie, buy TV shows, and get exclusive sports content like NASCAR (Boring). Here's what MS has to say:

Beginning on its first anniversary, November 22, Xbox 360 will become the first gaming console in history to provide HD TV shows and movies directly to gamers in their own living rooms. Xbox 360 gamers will be able to download full-length TV shows to own, and will be able to rent movies via download from the Xbox Live® network, the world leader in online distribution of high-definition gaming and entertainment content. This announcement also brings with it several additional firsts...

Now they don't have just a bunch of third rate crap, look at this line up:

  • The Matrix
  • Superman Returns
  • Batman Forever
  • Mission Impossible III
  • CSI
  • Star Trek
  • Chappelle Show
  • South Park
I say that list is a good start, to bad the hard drive won't fit half that good stuff on it...

Up, Up, Down, Down, Left, Right, Left, Right, A, B, (select), Start.


Well, today is a big day we've got Gears of War but if you're looking for a little old school retro action tomorrow Contra, the original co-op game, is being released for 400 MS points. The Konami Code (title) is unconfirmed but let hope it's in there, that game was hard enough to beat with the code!



For All Your 360 News Check Out: 360insight

Monday, November 06, 2006

Printer Ink Costs More Than Blood. (Seriously.)



Wow, I guess HP really does make a "killing" on their ink. Har, har, har...

(Via: Gizmodo)

Halo 3. Impressions from 1UP, EGM, Gametrailers

Just a quick post before i go to bed (2am here dammit!) to say that over at 1up the '3 weeks of Halo 3' have begun. Today, impressions from people at 1up, EGM, and gametrailers. Check it out!

Too..tired...no energy...to insert a picture.../sleeps

Sunday, November 05, 2006

PS3 More Powerful? Get Outta Here!

Ever heard of the game Eternal Darkness? No, well click on it to follow through (please, no giggling) to a review of one of the best Gamecube games available, even now. And arguably, one of Silicon Knights' best games to date. What the hell has this got to do with the PS3 vs X360 debate i hear you ferociously call out, well, calm down, and let me tell you.

The head honcho over at Silicon Knights has revealed his informed opinion on which is the mostestest powerfulest super dooper next gen console, and it is...a dead heat!
Between the Wii and the 360...no, of course not, but in all seriousness...
Speaking to the San Jose Mercury News, Silicon Knights president has this to say:

"The 360 and the PS3 are equal in power in my eyes," Dyack says. "Maybe the PS3 has more processing power. The 360 has more available memory. It's pretty much a net, net. The public perception of the PS3 was that it was much more powerful. To developers, they look even."


Now when i first heard this, i must admit, a little voice in the back of my head was gently whispering "Too Huuuumaaaan, he's biased...", BUT, much to my surprise, and the to shock to the little voice in the back of my head also, this is not a biased opinion. Silicon Knights is in fact developing for both the X360 and the PS3, of note is that the PS3 title is unannounced. And i'm positive no one, no less than the president, of Silicon Knights would like to piss of either Microsoft of Sony.

So there, Sony fanboys, stick that in your blunt and smoke it, yeah, i said blunt*.

For All Your 360 News Check Out: 360insight


*Apologies for Austin Powers reference.

Friday, November 03, 2006

Well, I Guess Sony Is Stupid After All.


This is news to me about PS2 I mean PS3 online:


"This week, some of our deepest fears about Sony's online service were confirmed when Insomniac's Ted Price revealed in an interview that one of the biggest launch titles for the console, Resistance: Fall of Man, is set to use its own buddy list, clan registry, in-game messaging and chat services, and so on. While the game sounds like it has a very extensive and comprehensive range of online gaming options, and it runs on Sony's international network of servers to guarantee a high standard of network performance for online play, the simple fact is that the last hurdle Sony needed to jump has been missed, at least for the launch titles. The central buddy list doesn't integrate into the game; you'll need to add all your friends again to play against them in Resistance. The ball, in other words, has not so much been dropped; it has been hurled at the ground with alarming force..."

Sounds great! A different user name and friends list for every game! Awesome!

(Via: Gamesindustry)

For All Your 360 News Check Out: 360insight

Best.Game.Ever. (Almost...)



Oh boy, it's great to be the King...

(Via: 360 Fanboy)

For All Your 360 News Check Out: 360insight

Thursday, November 02, 2006

Official Zune Site Launched


Hey it's DannyOB again, this time with something highly controversial, something non-360 related, i know i know, you're outraged, sound off in the comments!
Today the guys in charge of the Zune site announced that their new site has gone live. It's very informative, and looks really slick. I particularly like the above picture, i know that it may not be to most's taste, but something about just says 'cool' to me.
The site covers things from the Accessories, with RRP's i might add, to giving you a run down of the features it has, even showing you social situation's which it could be used in for those who are incabable of doing that themselves (come on, why bother?). Overall, it got me even more annoyed that it's been delayed over here in the UK. Might have to get one imported if it'll work here. Well, Click on any of the links throughout the post to go to the site, Enjoy.
Oh mother of...i nearly forgot...


(Via: MajorNelson)

Wednesday, November 01, 2006

Bad A$$ Gears Multiplayer Footage.



Nothing like a little curb stomping and chainsawing... Six day and counting get your copy at midnight on Monday.

(Via: 360fanboy)

For All Your 360 News Check Out: 360insight

Tech Tuesday Episode #1


Well the first show is over. I was a little rough around the edges, and we had some connection problems at the beginning but after the first 20 seconds or so things get rolling. In this episode we talked about being an early adopter of gadgets, starting a blog, faulty X360's, the new 360 accessories, and of course the Zune. The following link takes you to the show, if you left-click on the link it will just play the show in your browsers. If you right-click and save, you can obviously put the MP3 anywhere.

Tech Tuesday Episode 1

Make sure to also listen to the complete show on All Games Interactive.

Again, there is always iTunes.

Thanks for listening.